It really takes a complete amount of unfamiliarity with the genre to make an RPG this out of touch. No matter where you look in Fall of Setarrif you find something designed as if by someone who’s only heard about RPGs through a friend of a friend describing them. Skeletons! With swords! WHAT CRAZINESS WILL THEY THINK OF NEXT?! Even in the game’s native German I can’t imagine the storytelling to be any better, as the game doesn’t really give time for any growth, twists, or anything of interest to happen on screen. The writing and acting are so utterly awful I couldn’t concentrate on anything that was said. There’s a brief recap of the main game at the start of Fall of Setarrif (I’m going to spell it wrong eventually, I know it), and I hope you know what’s going on because I certainly didn’t. Without the Gothic name there’s nothing to complain about, right? Wrong. Seems Spellbound were rather upset with the fan reaction to Arcania so want to distance themselves from the brand with the expansion. We regularly get press releases telling us things we might like about games, but the one accompanying Arcania: Fall of Setarrif concentrated entirely on this fact and forgot to mention anything good about it. Continued abuse of our services will cause your IP address to be blocked indefinitely.The most interesting part of this expansion to Arcania: Gothic 4 is the total removal of the Gothic name. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. ![]()
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